Sage

Being the holy wisemen of the Kingdom, Sage may cast spellsw by wielding sacred books. These magical books can be found while doing jobs, such as farming, mining, woodcutting and hunting. Sages also seek more knowledge and are able to write books. The sages are also wise enough to know how to enchant items and craft ancient potions.

Weapons and Armour: Spellcaster, stone sword, leather armor max.

Tools: All wooden tools.

Skills and Abilities: Enchanting, Brewing, Enderstrike, Fire bomb, Fire ball, Fire wave, Heal self, Heal other, Ice blitz.

The sages cast ancient spells once used by the gods. These spells are not toys and can kill a Dark Fox within seconds. They can also conbine books to upgrade there power. (Get 2 level 1 spell's of the same spell in inv and do command /bsb combine to make a level 2 spell, to make a level 3 you need 2 level 2's) The spells are as follows:
 * 1) Enderstrike: Does 1-3/1-3.5/1-4.5 damage depending on level of spell.
 * 2) Fire Bomb: Explodes when it hits something and does 0.5/1/2 of the strenth of tnt depending on level.
 * 3) Fireball: Sets player/mob on fire for 3/4/5 seconds depending on level.
 * 4) Firewave: Sends a wave of fire out from where you casted, the wave lasts longer depending on level.
 * 5) Heal self: Heals you for 1 heart for every second and stops healing at 5/7/10 hearts depending on level.
 * 6) Heal other: Heals everyone around you for 2/3/4 blocks for 1 heart for every second and stops healing at 5/7/10 hearts depending on level.
 * 7) Ice blitz: Freezes the target for 4/5/6 seconds and damages for 3/4/5 depending on level. Level 3 also has a AoE effect of 3 blocks.

Why choose Sage?
If you like the peace that the Gods of the Kingdom want, if you like to spend hours praying the Gods for the good of the Kingdom, or if you simply want comunication on Father Lurkings, Sage is the class for you.

What spells are there?
Read more about the spells for sages above.